The FASTEST way to rank up in Aim Trainers.
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The FASTEST way to rank up in Aim Trainers.

MattyOW
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This is how I play routines to get the most out of them.

#aim-training#benchmark#threshold

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The FASTEST Way to RANK UP in the Voltaic Benchmarks

What’s up guys, today we’re going to do an overview of score thresholds, a simple yet underused approach to running aim training routines.

I don’t want to say that I’m the first person to play routines like this, but I will say that I haven’t found any other top player who used this approach back in my early days of aiming training in 2021.

How are routines structured?

If you’ve been given an aim routine to try out in Kovaaks or Aimlabs, odds are that it has a specific structure to it. Some players tend to organize the scenarios in a certain way to achieve some kind of output by the end scenario. Also, you might realize that each scenario has a certain number of reps– repetitions, or the number of times the routine creator expected you to play each scenario.

This is all great, and in fact, it’s probably the best way to set aside time to aim training while making sure you’re not spending too long on a playlist. In other words, it is likely the more efficient structure for if you are prioritizing your main game and you just want the aim training supplement. But what if your goal is specifically to get better in the aim trainer and to push your mouse control as far as possible?

This is what I was thinking back when I first started playing routines. The first routines I ever did were the Aimer7 workout routines.

I noticed that instead of setting repetitions in his document, he stated time limits. Now at first glance, you might just say, “Oh, well most scenarios take about 1 minute, so I’m just going to set myself at 10 reps or 15 reps.”

This is alright, but these routines then reach up to an hour if this is how you structure it. And that is assuming that you play each rep right after the other with no resets.

And THAT is the key– resets, playing things deliberately.

When I went through these routines, I first said to myself, “Why am I just mindlessly playing reps? I’m not breaking my high scores. I’m finishing runs that are garbage. I’m wasting my time.” So I started resetting my runs, and as expected, the routine play times went up to 2 to 3 hour marks, which is a lot. And this is because I was resetting runs on each rep. So I said whatever and reduced every scenario in the routine to 1 repetition, one play each. I am disciplined. I know how to regulate the time that I spend playing aim training.

Furthermore, I believed that there was really no point in playing aim training if I wasn’t expecting to hit a new high score every single time I played the scenario. I wanted to have very consistent aim, which is also important for real games.

These experiences influenced my earliest matty routines, my current Dot Clicking Club routines which you can find in my Discord server, and eventually the Voltaic Daily Improvement Method by Lowgravity56

The Threshold Method

So let’s state the rules for using the score threshold method:

Rule 1: Play to hit high scores, use resets as punishments for poor technique Rule 2: Only play each scenario once Rule 3: Only move on after hitting your score threshold Rule 4: Do not play more than 2 hours Rule 5: End with a Voltaic benchmark scenario (optional)

Rule 1: When you play any scenario in your routine, you must be expecting to hit a high score. That means disciplining yourself to perform the best technique that you possibly can and trying to move that threshold higher. Of course, this may involve resetting runs that aren’t good. Do not think of resets as okay. You want to minimize your resets and see them as self-punishments for not playing correctly. If you miss too many targets, become too shaky, or lose tempo, start over.

Rule 2: Set all scenarios to one rep. This helps minimize the time requirement for the whole routine. Also, it gives us some more freedom because we get to decide how long we spend instead of the structure doing it.

Rule 3: You are ONLY allowed to move on in the routine when you hit your predefined score threshold.

Say I’m playing my routine, and I come across the scenario Popcorn Sparky. Let’s say my high score is 500. It’s completely up to you what you want your threshold to be, but for this scenario, let’s say I think I can consistently hit at least 470 each time I play this scenario, so three kills under my high score. I am therefore not allowed to move on to the next scenario in my playlist until I hit at least 470 on Popcorn Sparky.

I think I can consistently hit at least 470 each time I play this scenario… I am therefore not allowed to move on until I hit at least 470

Rule 4: You must STOP playing when you feel that your overall time spent on the playlist has exceeded 2 hours. This is to avoid fatigue, burnout, or injury. If you find that you’re just not hitting your thresholds, and it’s taking you forever for one or two scenarios, call it a day and try again tomorrow.

Finally, Rule 5 and this is optional, but specific to the Voltaic benchmarks: You should build your routine with scenarios that cascade downwards, ending with a Voltaic benchmark scenario. What does this mean? Let’s say you’re trying to rank up in VT Air Intermediate. So you’re going to put this scenario at the end of your routine, and then you’re going to fill the routine with supplemental scenarios, ideally harder ones, that build on each other and prime you to hit a new high score in the final scenario– Air Advanced.

This is how the DCC routines are designed.

This is the structure that I used to grind all the way from VT Jade to VT Celestial. Though I don’t use routines anymore, I still believe that this is the fastest way to rank up in Voltaic and farm aim training scores.

On a final note, as I had stated in my previous video about score farming, this approach to running routines is by nature score farming. The whole goal is to chase the next score threshold. I’m aware that many players won’t find substantial improvement in their main games while using score thresholds, so while I encourage everyone to give it a try, I do not believe that you should stick to it if you do not treat the aim trainer as your primary focus like I do.

Many players won’t find substantial improvement in their main games using score thresholds… I do not believe that you should stick to it if you do not treat the aim trainer as your primary focus

And that’s pretty much it guys. I hope you learned something from this video, and let me know if the score threshold method is helpful to you. Let me know what rank ups or high scores you’ve gotten from it, as well as any suggestions that could possibly make it more efficient. Thank you guys for watching, and I’ll see you in the next video or aim VOD. Happy dot clicking!

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